Hello! My name is Pol Clarissou, would you like to
hire me
You might know my work from NUTS, Vignettes and Orchids to Dusk, or some of my other interactives.
That beautiful talent could be yours! Hire me!!
I am open to contract work and/or a longer-term hire.
I am an EU citizen with a permanent visa for Canada, fluent in English and French.
Links of interest: resume - main projects portfolio - contact@polclarissou.com
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Here are examples of things i can do for you and your projects:
Hire me to do art direction and production in small teams
My experience is primarily in very small teams (2-5 people). I prefer to be working directly with engine implementation and rendering rather than external asset-making. My work typically involves a dialogue between basic modelling, shader-making and scenography / composition; whether on my own or collaborating within an art team.
I favor bold visual directions with an attention to the efficiency and flexibility of the production process.
▽ see examples ▽
Hire me to create illustrations and 2D sprites
(or even comics if that's your jazz! that's what i dabbled into prior to games)
▽ see examples ▽
Hire me to create music videos, visualizers or ingame VFX
I have experience with both particle systems and shaders (using node-based shader editors) in Unity, which allow me to create interactive music videos, web-based experiences, dynamic VJ material, etc. in addition to ingame effects.
▽ see examples ▽
Other things i can do for you:
art direction & aesthetic/world research
▽ see examples ▽
simple 3D art
▽ see examples ▽
sensible drawings of various trinkets and curiosities
▽ see examples ▽
layout and graphic design for leaflets, flyers, etc
▽ see examples ▽
If you don't want to hire me but still want to help me make art, you can
support me on Patreon
... or straight up fund my dream game project?
(don't steal it from me though i WILL murder you)
thank you for your time ❀
hire me :^)